AI Insights · Timothy · January 2024
Top 5 Third Person Games in Oceania - Q4 2023
Explore the performance of the top 5 third-person games in Oceania during Q4 2023, with insights on downloads, revenue, and active users.
In the fourth quarter of 2023, the top 5 third-person games in Oceania displayed varying trends in downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into the performance of these popular titles.
PUBG MOBILE saw a notable increase in weekly revenue, starting at around $199K at the end of September and peaking at approximately $279K by the end of November. Weekly downloads showed a gradual rise, from 9.3K in late September to 12.5K by the end of December. Active users also exhibited growth, starting at 106K and increasing to nearly 115K by the end of the quarter.
Genshin Impact: Natlan Launch experienced fluctuations in weekly revenue, beginning at $253K in late September and peaking at $332K in early November. Downloads were relatively steady, starting at 5.4K and ending the quarter with a slight increase to 4.5K. Active users showed a downward trend, from approximately 95K in late September to 87K by the end of December.
Star Wars™: Galaxy of Heroes had a significant spike in weekly revenue at the beginning of October, reaching $125K, but generally hovered around $38K to $94K for the rest of the quarter. Downloads remained low but stable, with a notable increase to 2.8K by the end of December. Active users saw a rise from nearly 39.4K in late September to over 42K by the end of the year.
DRAGON BALL LEGENDS showcased a strong finish in revenue, starting at $27K in late September and climbing to $163K by the end of December. Downloads also increased, from 1.6K to nearly 3.9K. Active users saw a steady rise, from 32K at the beginning of the quarter to about 37K by the end.
GODDESS OF VICTORY: NIKKE showed a mixed performance. Its weekly revenue fluctuated, starting at $43.5K in late September, peaking at $91K in late October, and ending the quarter at around $36.8K. Downloads remained relatively low, with a slight increase to 732 by the end of December. Active users saw growth from 16.4K to over 20.3K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.